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YGO >Metagame Advanced > deck DarkLightSpellTrapWaterWind

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Main Deck cards DarkLightSpellTrapWaterWind

Sideboard cards DarkLightSpellTrapWaterWind

Strategy

The "DarkLightSpellTrapWaterWind" deck be a fusion of different archetypes and support cards, focusing on a mix of LIGHT, DARK, WATER, and WIND attributes. The strategy of this deck appears to revolve around controlling the field and disrupting your opponent's plays using a combination of Exosister monsters, hand traps, and powerful Xyz monsters. Some good points of this deck could include its versatility, as it combines multiple attributes and archetypes to provide different options for various situations. The inclusion of hand traps like D.D. Crow, Ghost Ogre & Snow Rabbit, and Effect Veiler can help disrupt your opponent's plays and give you control of the field. The Exosister monsters, along with cards like Number 104: Masquerade and Evilswarm Exciton Knight, provide powerful removal options and potential OTK (One-Turn Kill) potential. However, a potential downside of this deck could be its reliance on specific card combinations and its susceptibility to disruption. Since it be a mix of different archetypes, consistency may be a concern, especially if you don't draw into the right cards. Additionally, the deck might struggle against decks with heavy backrow removal or monster negation, as it appears to rely on Xyz summoning for its power plays. Overall, the "DarkLightSpellTrapWaterWind" deck seems like an interesting and potentially powerful combination of cards. With the right build and strategy, it could prove to be a formidable force on the field. However, careful consideration of card ratios, consistency, and potential weaknesses will be key to maximizing its potential in competitive play.

Example deck with DarkLightSpellTrapWaterWind

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Deck rising

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  5. DarkLightSpellTrapWaterWind

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