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YGO >Cards > King Narfi's Betrayal

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King Narfi's Betrayal image
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- 4.630.02 tix
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NameKing Narfi's Betrayal Edit card
TypeEnchantment — saga
Description(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each player mills four cards. Then you may exile a creature or planeswalker card from each graveyard. II, III — Until end of turn, you may cast spells from aSee more
ArtistChase Stone
SetLost Caverns of Ixalan Commander #272
WallpaperKing Narfi's Betrayal Crop image Wallpaperdownload
ImageKing Narfi's Betrayal Full hd imagedownload
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About King Narfi's Betrayal

King Narfi's Betrayal, Enchantment — saga, designed by Chase Stone first released in Jan, 2021 in the set Kaldheim and was printed exactly in 4 different ways. It's currently being selled by the minimum price of 4.63.

A deck focusing on a self-mill strategy or a control deck with access to a range of colors would benefit from using King Narfi's Betrayal, as it provides card advantage, graveyard interaction, and the flexibility to cast exiled cards with any color mana. While it can be powerful in the right deck, there are potentially better options for specific strategies, such as Doom Foretold for more consistent removal or Search for Azcanta for card selection and filtering. Overall, King Narfi's Betrayal could see play in certain niche decks, but may not be a staple in mainstream competitive play.

Rules

02/05/21

A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won’t trigger again.

02/05/21

As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack.

02/05/21

If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.

02/05/21

If you cast a spell with the chapter II/III ability, it becomes a new object. If it returns to exile, it’s no longer exiled with King Narfi’s Betrayal, and you won’t be able to cast it again this way.

02/05/21

Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga’s controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn’t use the stack.

02/05/21

The chapter I ability doesn’t target any cards in graveyards. For each graveyard, you may exile a creature or planeswalker card that was just milled or one that was already there. You choose which cards are exiled.

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