About Yummy Solfachord
Yummy plays Beast/Light monsters. Its name is a direct nod to its "sweets" theme, but it is also a nod to "yami" (which can mean "black cat" in Japanese) and refers to the many black cats dressed as desserts in this archetype. As for Solfachord, it basically plays female Fairy Pendulum monsters of different attributes.
Yummy's main strategy centers around getting to its Level 2 Synchro monsters. We can Synchro summon these monsters using Link-1 monsters as material by treating them as Level 1 tuners, which is an entirely new way to summon monsters. Because of this, the Solfachord engine can easily access Synchro Yummy monsters and, as such, act as a starter.
Yummy Solfachord is not that popular for a Yummy variant, but it is quite promising. It was built by a group of excellent Brazilian players, like Paulo PRRJ, Juninho Bregion, and PH Mariano, and should soon become a counter for the most dominant decks in the current format.
Let's see how it works!
Decklist
Main Deck

The Solfachord engine performs really well with Yummy cards, and, out of the 8 cards this deck uses, 7 are starters. Solfachord Happiness is the main card in this engine. If you start the combo with it or Solfachord Primoa, you may put an Omni-negate in play even before you play a Yummy card.
DoSolfachord Cutia is a combo piece in your standard setup, but you can also use it as a weaker starter. It also ties the strategy directly to Yummy cards even without putting the Solfachord boss monster in play.
Solfachord Solfegia is the engine garnet but is essential for this strategy because it "enables" your Link-3 Omni-negate.

All Yummy monsters are both starters and extenders, but each can stand out more or less depending on the situation.
Cupsy☆Yummy is the best normal summon in this archetype because it can get you any Yummy card. Meanwhile, Marshmao☆Yummy is an excellent push because it doesn't force you to normal-summon it, and you won't need to put any monsters in play to summon it through its effect.
Cooky☆Yummy and Lollipo☆Yummy, in turn, are more vulnerable starters because they don't give you any advantage when you summon them. However, they can interact with the opponent.

Yummy☆Surprise is the most versatile card in this archetype because, besides having 3 effects, you can activate each of them once on the same turn. Furthermore, it's quite diverse, as it can act as an extender, interaction, or even as a way to protect field spells.
Yummyusment☆Mignon is the main field spell in this deck. It has an extender effect if you control one Link-1 monster and a continuous effect that helps you end games, as it gives your Yummy monsters 500 ATK for each Beast/Light monster in play.
Yummyusment★Acroquey can be considered a garnet for Yummy cards because you only want to access it during the opponent's turn. This way, you can activate its effect and destroy a card in play after you synchro summon something. Furthermore, one of its effects makes your strategy more resilient because it summons a Yummy monster from your deck if one of your monsters leaves play because of an enemy effect.
Besides, when they're in the graveyard, both field spells can recycle 2 Yummy monsters from the graveyard or banishment and put them at the bottom of your deck.

Called by the Grave is one of your most important techs in this list, as it works both when you're going first and when you're going second. It is particularly useful in a format full of handtraps and strong effects that go through the graveyard.



These other techs are handtraps particularly for Yummy Mitsurugi and Dracotail matchups, but they're very generic and are usually okay in other matchups.
Extra Deck

Yummy★Snatchy is the most important extra deck card in the Yummy archetype because it can give you your field spells. It is also your main "tuner" and main way to interact during the opponent's turn.

These Synchro Yummy do different things. Cupsy★Yummy Way is a monster searcher, Lollipo★Yummy Way is an extender, and Cooky★Yummy Way is an interaction.
Furthermore, they all share an effect: when the opponent activates a card or effect, they can return to the extra deck and summon up to 2 Yummy monsters from the graveyard.

Herald of the Arc Light is the strongest interaction in this list because, besides an Omni-negate, it is also a Floodgate. You can easily get it with Martial Metal Marcher.

This list still uses the main generic Link-1 cards in the game to complement the main strategy.
You can usually get Linkuriboh through your Solfachord monsters, and it is quite useful in the grind game because it protects your Level 1 monsters from targeting effects.
Salamangreat Almiraj shows up whenever you need to start by normal summoning a handtrap.
Link Spider is essential when you get hit with a Nibiru, the Primal Being because you can use your token to summon it and keep playing your combo.

S:P Little Knight is one of the main Link monsters in the game. In this deck, it stands out a lot, whether as part of your final board or as something you summon during the opponent's turn.
I:P Masquerena is in this list more so you can summon GranSolfachord Coolia, but, in matches where you can't play your standard combo, you can use it to interact during the opponent's turn.
You can get Gorgon of Zilofthonia during the opponent's turn in the few matches you use I:P Masquerena in your final board. Furthermore, it is also an important out for towers, which are very challenging for this list.

GranSolfachord Coolia is this archetype's boss monster. It has a powerful Omni-negate effect, but only while you control Solfachord Solfegia in one of your Pendulum scales and if you can summon it on one of the zones it points to.
Yummy Solfachord - Main Goal
Yummy Solfachord plays an extensive, resilient, powerful combo with varied interactions, such as:
Monster Zone - GranSolfachord Coolia, Herald of the Arc Light, S:P Little Knight, and Lollipo★Yummy Way.
Spell and Trap Zone - Yummy☆Surprise set down, Solfachord Solfegia and Solfachord Primoa in the Pendulum scales.
Graveyard - Cupsy★Yummy Way, Yummy★Snatchy, Cupsy☆Yummy, Marshmao☆Yummy, and Linkuriboh.
Standard Combo
I'll leave the standard combo below if you open with Solfachord Primoa and 1 card you can discard:
> First, normal summon Solfachord Primoa and use its effect to get Solfachord Happiness from your deck and add it to your hand.
> Activate Solfachord Happiness's first effect, discarding 1 card, to get DoSolfachord Cutia and Solfachord Solfegia from your deck and add them to your hand. Next, special summon DoSolfachord Cutia from your hand.
> Activate DoSolfachord Cutia's effect to get a second copy of Solfachord Primoa from your deck and add it to your hand.
> Now, activate Solfachord Primoa and Solfachord Solfegia in your Pendulum zones and then Link-summon I:P Masquerena.
> Pendulum summon Solfachord Primoa and DoSolfachord Cutia.
> Use I:P Masquerena and DoSolfachord Cutia to Link-summon GranSolfachord Coolia. As you summon it, use Solfachord Primoa's effect to return Solfachord Happiness from your graveyard to your hand.
> Use Solfachord Primoa to summon Linkuriboh and, next, use Solfachord Happiness's second effect to Pendulum-summon a second card.
> Like so, Pendulum-summon Solfachord Primoa.
> Use Solfachord Primoa and Linkuriboh to summon Cupsy★Yummy Way and use its effect to get Cupsy☆Yummy and Marshmao☆Yummy from your deck and add them to your hand. Next, discard "Marshmao".
> Special summon Cupsy☆Yummy and activate its effect to get Yummy☆Surprise from your deck and add it to your hand.
> Use Cupsy★Yummy Way to summon Yummy★Snatchy and activate its effect to put Yummyusment☆Mignon in your field spell zone.
> Use Yummy★Snatchy and Cupsy☆Yummy to summon Lollipo★Yummy Way and use its effect to summon Cupsy★Yummy Way and Cupsy☆Yummy.
> Next, use Cupsy★Yummy Way e Cupsy☆Yummy to summon Martial Metal Marcher and use its effect to summon Cupsy★Yummy Way back into the board.
> Use Yummy☆Surprise to summon Marshmao☆Yummy from your graveyard and then activate its effect to return Yummy☆Surprise from your graveyard to your hand.
> Use Martial Metal Marcher and Marshmao☆Yummy to summon Herald of the Arc Light. Then, use Cupsy★Yummy Way to summon Yummy★Snatchy.
> Use Yummyusment☆Mignon to summon Cupsy☆Yummy.
> Use Cupsy☆Yummy and Yummy★Snatchy to summon S:P Little Knight.
> Play Yummy☆Surprise and end your turn.
Like so, your board will end up like this:

Main Matchups in the Format
Yummy Solfachord is quite powerful because, besides all the Yummy engine interactions, it also has 2 Omnie-negates if you play your full combo. Like so, its going first is quite solid. It is also resilient to multiple interactions.
Its going second is also quite interesting because, besides playing several techs, this deck plays Solfachord Happiness, which is an excellent way to spam monsters. This will be really helpful whenever you want to push interactions through.
Its main matchups, Yummy Mitsurugi and Dracotail, are challenging. On one side, Mitsurugi cards are incredibly strong against it, and, on the other, the Dracotail interactions have the upper hand against the Yummy engine.
Nonetheless, this list is more consistent than the two above and uses more techs. That's why you should invest in this strategy.
Final Words
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