Yu-Gi-Oh TCG

Opinião

Top 10 Consistency Spells in Yu-Gi-Oh! TCG

, Comment regular icon0 comments

In this article, we picked out the top 10 best consistency spells in Yu-Gi-Oh! TCG!

Writer image

traduzido por Joey

Writer image

revisado por Tabata Marques

Edit Article

Introduction

In Yu-Gi-Oh! TCG, we say a deck is "consistent" when we can play its main strategies in most matches. To make a deck consistent, most players use cards that aren't part of their engine - the iconic consistency spells. They may draw you cards, get monsters in your deck for you, or even summon them directly on the board from your deck.

In today's article, we picked out the top 10 best consistency spells in Yu-Gi-Oh! TCG.

Top 10 Best Consistency Spells in Yu-Gi-Oh! TCG

10 - Time-Tearing Morganite

Ad

The community was really excited about Time-Tearing Morganite when it was announced. It was considered an absurd card by most players at first, but, after it was released, it didn't stand out, as it turned out to be too slow.

However, as Runick Stun became more popular in the current format, we have also started to see more "Morganite" because it is a common pick in their lists. In this strategy, "Morganite" is excellent for the grind game, and, because this deck mainly wants to stall the game and draw cards, the fact that it is a bit slow isn't an issue at all.

Loading icon

9 - Allure of Darkness

Allure of Darkness is a great source of card draw in the decks that use it, particularly because you can use it more than once per turn. The only restriction this card has is that you can only use it in Dark monster decks, as you need to banish a monster with this attribute after you use Allure of Darkness to draw 2 cards.

Loading icon

8 - Upstart Goblin

For many years, Upstart Goblin was "limited" by the banlist because it affects the game's main numbers (in this case, your opponent's HP), and that may affect how many decks work. Currently, you can use as much as three copies of it, but it doesn't impact the game as it once did because the game's powercreep increased considerably, and thus also impacted the consistency of each deck.

Despite all this, "Upstart" is still an extremely generic card that costs practically nothing, so most players can use it without any issues because, usually, there isn't much in terms of deckbuilding that'll stop them from using it.

And, in addition to how important it is for Yu-Gi-Oh! TCG history, Upstart Goblin is a great budget option to improve the consistency of a deck that can't access more powerful cards. Like players like to say, "it is a good way to lower the number of cards in your deck".

Loading icon

7 - Emergency Teleport

Emergency Teleport was also once limited by the banlist, and that was because it was a problematic card, historically. It was and is typically part of FTK combos.

Currently, we don't have a FTK combo that is consistent enough to make Teleport a problem. However, this card can access the P.U.N.K. engine, which you can use to access class 3 or 8 xyz monsters, synchro 8 and 11 monsters, and also link monsters.

Loading icon

6 - Pot of Desires

Pot of Desires is another spell that draws you 2 cards, but it is even more generic because it doesn't force you to use a certain monster attribute in your deck. It does cost a little bit more, however: you need to banish 10 cards from the top of your deck.

Because of this requirement, many players don't consider it a good card, but the truth is that drawing 2 cards is such a great effect that it probably makes up for the cards you "lost", depending on the deck you're playing.

On the other hand, players that use lots of "one offs" in their decks can't afford to use "Desires" because losing these cards might affect their win condition and cost them the match.

Ad

Loading icon

5 - Pot of Extravagance

Just like the previous "pot", Pot of Extravagance will draw you 2 cards. However, it forces you to banish cards from your extra deck at random. As a result, this card is typically common in decks that don't have a win condition in their extra deck, which are usually "control" strategies.

Loading icon

4 - Small World

Small World is extremely generic and also considered by many players "difficult to understand" because of its effect. Its effect forces you to compare the Type, Attribute, Level, ATK, or DEF of 1 monster in your hand to 1 monster in your deck and the 1 monster you want to get.

Even though this way you'll lose 1 card in your hand, and, on some occasions, you'll need to banish "garnets" from your deck, Small World is quite efficient when you want to look for one of your "1 card combos".

Loading icon

3 - Terraforming

Despite extremely simple and seemingly "innocent", Terraforming is the only card in this list that is actually on the banlist - currently, you can only use 1 copy of it in your decks.

The reason behind this is connected to the game's powercreep, which really boosted the level of field spells. Now, you can use consistency, protection, and/or interaction cards as your field spells. As a result, Terraforming is definitely one of Yu-Gi-Oh! TCG's most powerful cards.

Loading icon

2 - Bonfire

Bonfire is the most recent card on this list, but it barely needs an introduction, as it is one of the most important and popular cards in the current format.

Besides one of the best "1 card combo" in the format, Bonfire is the only "ROTA" on this list, and is a good representative of them. Once the metagame changes, other cards that do the same as this card (get 1 monster of a certain type from your deck and put it in your hand) become more or less relevant in competitive Yu-Gi-Oh! TCG.

Loading icon

1 - Pot of Prosperity

Finally, in our first place, we have Pot of Prosperity, which may not be popular in the best deck in this format, but has been incredible in other decks for years. Even though it has a cost, Pot of Prosperity is an upgraded version of Pot of Greed. Drawing 2 cards might be incredibly strong, but most people would agree that digging up 6 cards from the top of your deck and picking which one you want in your hand is much better.

"Prosperity" will make your deck more consistent and resilient if you get one of your starters or extenders with it, and might even guarantee you high-impact tech cards like floodgates, for instance.

Due to all the reasons above, Pot of Prosperity is considered by many players the best consistency spell in the history of Yu-Gi-Oh! TCG!

Loading icon

Final Words

Do you agree with our list? Do you use any of these cards in your decks? Tell us in the comment section below.

To check out more information about the Yu-Gi-Oh! TCG universe, keep browsing our articles.

Ad

Cards Realm thanks you for your support!