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The Infinite Forbidden Review - Best Cards!

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In today's article, we'll analyze the best cards from The Infinite Forbidden set, and how they'll impact the current Yu-Gi-Oh! TCG format.

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Traduit par Joey

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revu par Tabata Marques

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Introduction

The Infinite Forbidden, the new Yu-Gi-Oh! TCG set, will be valid from July 18th, 2024 onwards! It includes incredible support cards for a few archetypes, besides new cards that will most likely impact the metagame, and dominate the next format!

Check out below the best cards from The Infinite Forbidden!

Best Cards from The Infinite Forbidden

Cards Ported from the OCG

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These Gimmick Puppet support cards will make this deck more consistent, and thus turn it into a decent rogue list. Furthermore, it will be quite dangerous as well, as it can literally apply an FTK on the opponent.

Besides consistency and a win condition considered unfair by many, Gimmick Puppet also got an excellent field spell: Mansion of the Dreadful Dolls, which protects all monsters in this archetype under your control from being destructed in battle. They'll also be unaffected by the activated effects of your opponent's monsters, except for xyz monsters.

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White Forest is formed by Spellcaster monsters with the Light attribute that focuses on synchro-summons. It is also a part of the Diabellstar lore, and references Diabellstar the Black Witch's childhood.

This archetype spams monsters by sending spell or trap cards from your hand or board to the graveyard, which, instead of actually going to the graveyard this way, will recycle themselves, and go to your backrow.

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Fiendsmith is certainly the most impactful release in this set, and, despite this, can't form a deck on its own. It works like a sort of monster spam engine that will probably be popular in all meta decks in the next format, similar to what happened to Adventure Token when it was released in the TCG.

Besides attracting your opponent's interactions, the Fiendsmith engine lets us access class 6 xyz monsters, like Beatrice, Lady of the Eternal and D/D/D Wave High King Caesar, for instance. Another monster that might be popular in the Fiendsmith combo's final board is Apollousa, Bow of the Goddess.

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These new Dragon monsters will improve Tenpai's consistency, particularly Tenpai Dragon Genroku, which is already in this archetype. As for Dora Dora, despite being a good card, it competes for a slot with Tenpai Dragon Paidra (the main normal summon in this deck), and probably won't be very popular in the main decklists at more relevant tournaments.

Furthermore, with Sangen Kaiho, the trap card, Tenpai Dragon will have a much better going first, and will be able to disable their opponent's entire turn by skipping their main phase.

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Mulcharmy Purulia is the first monster in a new archetype made of level 4 monsters with handtrap effects that seems to "split" Maxx "C"'s effect into different cards. This card, in turn, punishes the opponent for summoning cards from their hand, but it has a restriction similar to PSY-Frame monsters (and it's even more punitive): you can't control any cards when you activate it, so it's a hard going second card.

As punishing hand summons isn't very efficient against current meta decks, I believe this card won't be too popular. However, it might be useful in side decks if you play decks that lean on hand summons.

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The Unstoppable Exodia Incarnate is the boss monster of the new Exodia deck, which now plays Millennium cards that give it a modern feel. This new deck doesn't seem to be strong enough for the metagame, but it is an interesting option for casual players.

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Another archetype that got an update was Maldoche. It now has an upgraded version of its previous boss monster, Madolche Queen Tiarafraise, which interacts on your opponent's turn. Furthermore, this archetype got a link monster as well, Madolche Mini Meowcaroons, which searches for cards in this archetype and also recycles monsters in your graveyard with its effect. It is also important as a follow-up card.

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Heretical Phobos Covos is the first Illusion-type xyz monster in the game, and has a simple effect, but quite useful. If negating a monster's effect is already great, negating their effects and taking control over that monster is even better. Particularly if one of its materials is an Illusion material, so that you can activate this effect on your opponent's turn.

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Silhouhatte Rabbit is the first Illusion-type link monster in the game, and will probably be in every extra deck in the format because it's quite generic and creates 2 interactions. Its main effect lets you set 1 continuous trap from your deck with an effect that special summons itself as a monster. Then, after this trap activates on the following turn, you get to destroy 1 spell or trap your opponent controls. Silhouhatte Trick is the most obvious target for Silhouhatte Rabbit, and has a simple, but efficient, negate effect.

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Moon of the Closed Sky is another super generic link monster that will potentially be in everyone's extra deck. With its effect, you can summon an Underworld Goddess of the Closed World using 2 of your opponent's monsters as material. Furthermore, you can access the Fiendsmith engine with any deck that can put 2 effect monsters in play, which makes it one of the most relevant link monsters in the format.

TCG-Only Cards

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“Dipsea Fiend” is a support card for Fiend-type monsters, and is a search card for this type of monster. This way, this card can work both as a starter and as an extender.

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Both of the TCG-only fusions have a lot of synergy with the Fiendsmith engine, and can increase this strategy's power and resilience ceiling. Furthermore, "Aerial Eater" is potentially a good target for Super Polymerization against decks focused on Fiend-type monsters.

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Mimighoul centers around a control strategy that interacts when your monsters are turned face-up or face-down. There are several types of monsters in this archetype, but they all have the Earth attribute, and reference mimic monsters visually.

This deck shouldn't be relevant competitively at first, as this format has an incredibly high power ceiling. However, it has a lot of potential, and might enter the meta in a possibly slower format after we get the next wave of support cards.

Final Words

What did you think of these cards from The Infinite Forbidden? Which ones will you get? Tell us your thoughts in our comment section below!

To get further information about the Yu-Gi-Oh! TCG universe, keep browsing our articles.

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