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Top 10 Best Fusion Monsters in Yu-Gi-Oh! TCG

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In this article, I'll present a list of the top 10 best fusion monsters in Yu-Gi-Oh! TCG.

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traducido por Joey Sticks

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revisado por Tabata Marques

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Introduction

Yu-Gi-Oh! TCG's fusion monsters were the first to be added to extra decks, and they have existed since the early days of this card game and the anime. They are considered by many the best type of summon in the game to this day.

Ever since then, the game has grown significantly; today, there are several incredibly powerful cards that can be better or worse depending on the decks and staples that are popular at the time. This also applies to fusion monsters, which, despite not being the main point of the current format, are quite relevant.

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Considering this, I prepared a list of the top 10 best fusion monsters in Yu-Gi-Oh! TCG currently.

Top 10 Best Fusion Monsters in Yu-Gi-Oh! TCG

10 - Masked HERO Dark Law

At our tenth spot, we have Masked HERO Dark Law, which is quite oppressive, particularly against Combo decks because it makes your opponent's graveyard useless and punishes them for adding cards from their deck to their hand. These mechanics are necessary for most decks of this kind.

Despite its powerful effects, "Dark Law" isn't as relevant as it could be because it doesn't fit into any meta archetype, and is also not generic enough to be included in other decks.

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9 - Millennium-Eyes Restrict

Millennium-Eyes Restrict is another incredibly strong fusion. It can work as a negate for monsters your opponent controls or that are in their graveyard (which is useful against handtraps).

It has been years since this card last saw play competitively because it isn't generic enough to be summoned traditionally in decks outside its archetype. Therefore, it is usually summoned through Instant Fusion, which is currently a limited card in the banlist.

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8 - El Shaddoll Winda

El Shaddoll Winda is a card that many players hate because it is a floodgate that can win the duel "on its own". As a result, many believed it was just a matter of time before it was banned. However, contrary to what anyone thought, "Winda" disappeared after Invoked Dogmatika left the meta.

Despite everything, this card can return to the competitive scene, considering it can be easily accessed in decks that use the Dogmatika engine.

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7 - Predaplant Dragostapelia

Predaplant Dragostapelia is the first Super Polymerization target in this list, considering it is the least efficient of them currently. This card is much more relevant when fusion decks are dominating the metagame because it is at these moments that this card can be used by them and even against them.

Besides its interaction with Super Polymerization, "Dragostapelia" has a fascinating effect that not only allows you to deny monster effects your opponent controls, but also change their level, which makes it harder for them to access xyz and synchro monsters.

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6 - Elder Entity N'tss

Elder Entity N'tss is an uncommon fusion because it isn't used due to its effect on the board. Actually, this card is barely summoned most times.

It is quite interesting due to its effect when it is sent to the graveyard, considering that, this way, it becomes an interaction that can deal with any type of card on the enemy board, or destroy your own cards if you need to.

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5 - Red-Eyes Dark Dragoon

Red-Eyes Dark Dragoon is a powerful boss monster that was once very present in Yu-Gi-Oh! TCG's metagame due to its protection effects against destruction and card effects that target other cards, besides also being an omni-negate.

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"Dragoon" was used in various decks, usually accessed through Predaplant Verte Anaconda by copying Red-Eyes Fusion's effect. Its popularity went down significantly after the next card on this list was released.

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4 - Destiny HERO - Destroyer Phoenix Enforcer

Destiny HERO - Destroyer Phoenix Enforcer was the card responsible for "Dragoon's" disappearance from the meta. It quickly became the most relevant card in the metagame at the time, after it was released to the game. Even though it doesn't have effects that are as powerful as "Dragoon's", "Phoenix Enforcer" brought more advantages when used.

Its effect was more versatile because it could be used as interaction and to protect your monsters from being targeted by other cards, or interact with cards like Artifact Scythe. Additionally, "Phoenix Enforcer's" fusion spell, Fusion Destiny, was much less restrictive than Red-Eyes Fusion, and its fusion materials (Destiny HERO - Celestial & Destiny HERO - Dasher) were also much better than "Dragoon's" (Red-Eyes Black Dragon & Dark Magician), considering they had effects that created advantages to their controller.

It was no longer used in the meta as soon as Predaplant Verte Anaconda was banned from the game.

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3 - Guardian Chimera

Guardian Chimera occupies the third spot in this list because, besides destroying your opponent's cards, it allows its controller to draw cards, creating advantage as they interact with their opponent. Additionally, this card has generic fusion materials and doesn't need a specific fusion spell to be summoned. It was also considered the main interaction in decks that use the Branded engine and can summon Guardian Chimera on their opponent's turn consistently.

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2 - Mudragon of the Swamp

Mudragon of the Swamp is another Super Polymerization target in this list. It occupies our second position because its fusion materials are the best ones for the current format, particularly when you face "Fire decks" (Rescue-ACE and Fire King), which promise to dominate this format.

Additionally, "Mudragon" has a continuous effect and a fast effect that can be used together to protect monsters under your control from being targeted by card effects.

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1 - Garura, Wings of Resonant Life

To finish our list, the first spot goes to Garura, Wings of Resonant Life, another Super Polymerization target. "Garura" became part of the metagame ever since its release, and even upgraded "Mudragon", considering these card's fusion materials complement themselves in some way. Besides this, "Garura" is very useful when it is sent to the graveyard because it allows its controller to draw 1 card.

"Garura" can also be used as class 6 xyz monster summon material, such as Beatrice, Lady of the Eternal, which is currently critical in Tearlaments, and can even become more popular in this format considering it can be used alongside Transaction Rollback.

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Final Words

Do you agree with our list? Do you use any of these cards in your decks? Tell us in the comment section.

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